I just found this old post from 2015. 11 years ago this was pretty much the cutting edge of generative video. How things have changed.
Despite the obvious phenomenal advancements, I’m still not a fan of generative video, audio or images – from either an aesthetic or a moralistic standpoint – but obviously it serves a practical commercial purpose and sometimes saves businesses huge amounts of time and money. If a local taxi firm needs a flyer with a picture of a cab on it they can get something passable in a minute. The local graphic designer either pivoted to AI-based work or they’ll find some barwork. Hmph...
I’m very much split on AI: Agents are the workhorse of my technical work but I’ll still go outside with my SLR if I want an image of something (I did this yesterday!). I don’t want my creative content to be generative (genuinely: ewww) but I’m happy for AI to do the repetitive boring stuff, or to set up the boilerplate and so on.
Currently I’m coding a game myself because the act of making it is the joy for me. But I’ll roll out Claude Code for commercial work. And, sure, it can oversee the unit testing for me. But the graphics, the design, the essence of the engine. There’s no point in doing it if it’s not coming from me.
My interest in any image or video or piece of music falls to basically zero the instant I realise it’s not been crafted by hand. The interesting and uncomfortable question is: What happens when I don’t know? And we’re obviously already on – or past – the cusp of that much of the time.
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